Hexblood Point Buy Guide for D&D 5e
Hexbloods from Van Richten's Guide to Ravenloft are mortals who struck a deal with a hag or absorbed hag-adjacent magic, gaining eerie powers and a connection to dark magic. The 2021 Hexblood uses the fully flexible ASI system — +2/+1 anywhere — making it one of the most flexible races in terms of stat customization. The class appeal is primarily thematic: Warlocks, Witches (reflavored Druids), and Bards who want a creepy supernatural origin.
Hexblood Lore & Background
Hexbloods represent mortals who made desperate bargains with hags — the ancient, terrifying crones of D&D folklore — or absorbed hag magic through proximity or ritual. They gain unsettling features: dark-ringed eyes, unusual hair, or other subtle marks of their corruption. In Ravenloft settings especially, Hexbloods fit naturally into the atmosphere of dread and unwilling transformation. Van Richten's Guide to Ravenloft is the primary sourcebook.
Mechanical Traits
Hexblood traits: Flexible +2/+1 ASI to any scores, darkvision 60 ft, Eerie Token (as a bonus action, a lock of hair or fingernail becomes a Magical token you can send messages through and scry from — strange but unique), Hex Magic (disguise self and hex each once per long rest without a spell slot), and Hag's Cunning (advantage on Intelligence checks). The Eerie Token is a unique utility ability that can enable unusual communication strategies.
Ability Score Bonuses
2014 PHB
Fully flexible — +2 and +1 to any two different ability scores. This makes Hexblood work for any class. Pair with Hag's Cunning (INT advantage) for INT-adjacent builds if relevant.
2024 PHB
Hexblood was released in 2021 and uses the modern flexible ASI system natively.
Sample Point Buy Builds
Great Old One Warlock
STR 8 / DEX 13 / CON 14 / INT 10 / WIS 10 / CHA 14+2. CHA 16, CON 14. Free hex saves first-level spell slots. 24 points.
Spores Druid
STR 8 / DEX 12 / CON 13 / INT 10 / WIS 15+2 / CHA 8. WIS 17, with Eerie Token for scouting between rests. 23 points.
Best Class Pairings for Hexblood
Thematically perfect — Warlock of the Archfey or Great Old One + Hexblood creates a fully realized patron-bargain character. Hex from innate spellcasting saves spell slots.
A Hexblood Druid reflavored as a 'Witch' archetype is a beloved character concept. Flexible ASIs cover WIS+2.
+2 CHA supports Bard primary stat; Eerie Token creates roleplay opportunities for a Bard who sends magical message-tokens.
+2 DEX and disguise self from Hex Magic creates a natural Arcane Trickster spy build.
Wild Magic or Aberrant Mind Sorcerer with Hexblood origin creates an excellent character of uncontrolled power.
Common Build Mistakes
Ignoring Eerie Token — it's a genuinely unique ability with no equivalent in other races. It takes practice to use creatively, but sending a hair-token to spy on a dungeon room before entering can completely change tactical planning.
Frequently Asked Questions — Hexblood
Is Hexblood legal in non-Ravenloft settings?
Can Hexblood use hex without being a Warlock?
Is Hexblood in Adventurers League?
What's special about Hag's Cunning?
What happens to the Eerie Token?
More Race Guides
5e Point Buy is not affiliated with or endorsed by Wizards of the Coast. D&D, Dungeons & Dragons, and all related trademarks are property of Wizards of the Coast LLC.